![]() ![]() For the most part I built it to be a copy and paste situation so you can price vehicles quickly. Also provided an Example of the output that is generated with this tool. Sending a masturbating video to every guy that upvotetes (auto reply is on) nsfw. Quality values are based of Armor, number of Weapons, and Ammo type. Icons are from ExAd, with permission of Monkeynutz. Built to utilise the Exile threading system for better performance. Pricing is all calculated by Armor, Speed, Fuel, Capacity, Ammo Type, How Much Ammo, and How many Weapons are on the vehicle. Exile Status Bar by GADDMonkeynutz, FPSKuplion and ExoJanski - Based on Stats Bar by Creampie Pulled from the dark depths of ExAd to bring you this OFFICIAL standalone version. There is a config file provided to set settings for different pricing results. If you use R3FLogistics it will also provide formatting for can transport by using the vehicles actual capacity of its inventory as the results. Results are not limited to just pricing, the results given are pricing formating for trader files along with class names list for trader files. This is a tool to help price vehicles for trader files It will auto price, auto generat quality values, sort them in catagories of unarmed and armed for vehicles placed into editor or placed into the array found inside the config.sqf. To update from 0.2.3, replace following files :Ī3xai\init\loadSettings.sqf // Included airCargoUnitsĪ3xai\init\A3XAI_custom_loader.sqf // Added 30 second timer to give script time for setting up Blacklist zones before it attempts to spawn vehiclesĪ3xai\scripts\setup_veh_patrols.sqf // Added "waitUntil " at line 4Ī3xai\compile\A3XAI_unit_spawning\A3XAI_spawnVehiclePatrol.sqf // Added above condition for blacklisted areasĪ3xai\compile\A3XAI_utilities\A3XAI_fixStuckGroup.sqf // Added condition for blacklisted areasĪ3xai\compile\A3XAI_group_functions\A3XAI_generateLootOnDeath.sqf // replaced "magazines" with "magazine" (code expects string)Īnd also compare and add few lines from following files:Ī3xai_config\a3xai_custom_defs.sqf // Added detailed instructions with examples on how to create custom spawns.Ī3xai_config\config.cpp // Added "airCargoUnits" variable at line 325 - it is set to 2 by default so make sure you change this to 0 if you don't want AI passengers!Ī3xai\compile\A3XAI_unit_spawning\A3XAI_createUnit.sqf // I have commented out part which add money on AI so if you want this back, remove the block comment that starts at line 17 FIXED : Vehicles appearing in custom blacklisted areasĪDDED : You can now set the max number of AI passengers inside air vehicles ![]()
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